NBA & NCAA Men's Basketball

Every prop, one tool.Modeled properly.

Points, rebounds, assists, blocks, steals, threes, turnovers, combos and full team matchups — each one returns a calibrated Monte-Carlo projection, not a guessed number.

POINTS/REBOUNDS/ASSISTS/BLOCKS/STEALS/3-POINT/TURNOVERS/COMBO PROPS/TEAM MATCHUP/NBA + NCAA/

The engine room

Nine-plus models. One simulation core.

01

Team Matchup

Team vs team

Quantile predictions turned into calibrated Monte-Carlo samples for spread, total and win probability — with the full distribution, not one number.

  • Spread
  • Over / Under
  • Total range
  • Win sim
02

Player Props

Points · Reb · Ast · Blk · Stl · 3PT · TO · Combos

Per-player distributions built on dynamic form features and opponent defensive rating, with a neural fallback when game logs are thin.

  • Prop line
  • Distribution
  • Box score
  • Confidence
03

College Hoops

NCAA Men's D-1

A parallel data stack for college basketball — team and player logs, transfer-portal aware roster mapping, the same simulation engine.

  • Team logs
  • Player form
  • Freshman fallback
  • Daily seed

The pipeline

From tip-off data to a number you can act on.

Stage 1

Build the game

Model artifacts load, features are built from nightly-refreshed schedules, rosters and logs, and quantiles are predicted.

Stage 2

Simulate it

Calibrated Monte-Carlo samples are drawn from those quantiles — thousands of versions of the same game.

Stage 3

Ask anything

Change a line, a minute total or a prop and the answer recomputes instantly against the samples you already have.

By the numbers

Every answer is counted, not guessed.

Nothing here is a formula's output. Each probability is a frequency over tens of thousands of simulated games — which is why you can ask a different question of the same run and get an answer instantly.

25,000

Monte-Carlo samples per team matchup

Player props draw 20,000 and combined props 30,000. Home and away scores are sampled together with shared game-factor noise, because real games have a shared character.

9

Prediction models

One team model, seven props, one combiner

99

Quantiles per head

The whole predicted shape, in one pass

1,588

Player cards

686 current · 902 all-time

30

NBA teams

Complete league coverage

13

Nightly refresh phases

Incremental, isolated failures

06:00

ET daily refresh

Logs, rosters, ratings, form

College basketball runs on the same engine with a separate data stack — see exactly what is covered, including what is not.

Pricing

Pay for predictions, not a subscription.

Purchased credits never expire and every model costs the same one credit — a full team matchup is priced identically to a single player prop. Buy more at once and the rate drops.

Rookie

$1

10predictions

10.0¢ per prediction

Get access

Starter

$5+10%

55predictions

9.1¢ per prediction

Get access

All-Star

$10+15%

115predictions

8.7¢ per prediction

Get access
Best value

Franchise

$20+25%

250predictions

8.0¢ per prediction

Get access

One credit buys

One model run — the simulation itself. Once it exists you can change the sportsbook line, test a range, flip between analytics tabs and re-read the distribution as many times as you like at no extra cost, because those questions query samples you already paid for.

Re-running does cost

Changing the scenario — different minutes, a different defender, a new opponent — rebuilds the simulation and spends another credit. That is the expensive part: 20,000 to 30,000 samples per run.

Billing is not live yet. SportzPRED is in private beta and access is by password, so nothing is for sale on this page today — these are the rates credit packs will launch at. Prices are in USD and exclude any tax that applies where you are.

Stop guessing the line.

Pick a game, set up the scenario, run the sim, and read the distribution instead of the headline.

Launch SportzPRED